Undead Plague
| Overview | |
|---|---|
| Rating: | Terrible |
| Description: | A creeping plague that raises the dead. Infected pops shamble as Undead, unable to work normal jobs. A nation whose primary race is Undead has accepted the plague: its undead work the full_undead job and can spread the plague to neighbors. |
| Infectivity: | Moderate — 15% base, +4% per infected pop, max 40% of pops |
| Cure Difficulty: | Difficult — 200 progress required, 0 DC, 10 total infected pops before cure work can begin |
| Cure Progress: | 144 / 200 |
| Natural Cure Chance: | 0% per infected pop per tick |
| Job Death Chance: | 0% — the forced job never kills anyone |
| Total Infected Pops: | 30 |
| Forced Job: Undead | |
|---|---|
| Production (per infected pop): |
stability_loss_chance: 0.05 |
| Upkeep (per infected pop): |
food: 1 |
| Race Change: | Infected pops become "Undead <Race>" (Ravenous / Mindless); restored on cure |
| Infected Nations | |
|---|---|
| Euskarra Crypt | 9 infected pops |
| Those Which Were Once Consumed | 8 infected pops |
| Shinra | 6 infected pops |
| The Firenzian-Flow Accord | 2 infected pops |
| Frostling Hell | 1 infected pop |
| Moland | 1 infected pop |
| Lanzesvilla | 1 infected pop |
| Khanya | 1 infected pop |
| Remnants of Athabasca | 1 infected pop |